Black Myth: Wukong Dev Reportedly Exceeds $1 Billion in Revenue on Steam

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Black Myth: Wukong developer Game Science exceeded a total of $1 billion in generated revenue on Steam alone, according to a recent update on a Steam statistics platform. The revenue generated by Black Myth: Wukong makes Game Science one of the most profitable game companies on Steam, alongside the likes of 2K, Bandai Namco, and Activision

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(Picture courtesy - WUKONG OFFICIAL)

Launched on August 19 for PlayStation 5 and PC, Black Myth: Wukong is one of the most successful games of the year. Black Myth: Wukong sold over 18 million copies within two weeks after launch, and the game surpassed 20 million copies sold within the first month of launch. Word of mouth and a major marketing push were major factors in the game's success in China, and sales are expected to grow at a slower but steady pace with fans and newer players anticipating the release of the new Black Myth: Wukong DLC early next year.

Figure 2, view larger image
(Picture courtesy - WUKONG OFFICIAL)

Game Science reached 12th place in Steam's top publisher rankings and exceeded $1 billion in revenue with the success of Black Myth: Wukong, according to TechNote and the Gamalytic analytics platform. Game Science's total revenue matches that of Rockstar Games and 2K, while the company is just $100,000 short of matching Activision and Bandai Namco in generated revenue, respectively. Revenue generated by the game's PlayStation 5 version is unclear, as Gamalytic is only tracking Steam revenue, and Game Science did not share any specific details about the split of sales between PS5 and PC, either.

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(Picture courtesy - WUKONG OFFICIAL)

Game Science Exceeds $1 Billion in Revenue on Steam Thanks to Black Myth: Wukong Sales

Figure 4, view larger image
(Picture courtesy - WUKONG OFFICIAL)


Game Science ranks 12th in total revenue on Steam.

The developer's total revenue matches that of Rockstar Games and 2K.

Figure 5, view larger image
(Picture courtesy - WUKONG OFFICIAL)

Game Science's massive revenue surge bodes well for the studio's future, as it has entirely recouped the cost of Black Myth: Wukong's development and yielded major profits. Earlier this month, China's tax department for the Zhejiang province reported that the game's development cost was around RMB 300 million, or roughly $42.4 million, according to TechNote. It also provided Game Science with a research and development expense deduction of RMB 28 million, which is close to $4 million.

Figure 6, view larger image
(Picture courtesy - WUKONG OFFICIAL)

Game Science's Steam revenue is expected to grow in 2025, with Black Myth: Wukong's first DLC expected to release around Chinese New Year festivities. The new DLC could reportedly launch between the very end of January and the beginning of February, and information regarding the DLC's story and content was not revealed by Game Science yet. A second DLC expansion and an Xbox Series X|S version of Black Myth: Wukong are also on the way, if Game Science's plans come to fruition next year.


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