Anti-cheat tools used by game studios have repeatedly sparked controversy among players. Now, Valve is requiring studios to be transparent, clearly stating when and how their anti-cheat systems will interact with a game's files on a user's device.
If a game includes a client-side, kernel-mode anti-cheat system on the user's PC, Valve notes the game's store page must clearly disclose this feature. Anti-cheat information is now mandatory for new game submissions on Steam, and Valve is contacting developers of existing games to ensure broader compliance.
Disclosure will not be mandatory if the anti-cheat technology operates exclusively on the game's servers or does not modify kernel-level files on the operating system. However, Valve noted that additional transparency may reassure players regardless, offering potential customers a more positive experience
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