The latest Dragon Ball: Sparking Zero update has rolled out and introduced a new limited-time game mode, various tweaks to combat, battle enhancements, balancing changes, and more. It is currently live for all Dragon Ball: Sparking Zero players across PC, PlayStation, and Xbox.
Legendary Warrior Face-Off (New): This mode, where you can face-off against an extremely powerful character, has been added for a limited time. (You cannot select this mode outside of the period.)
Episode Battle: It is now possible to change the difficulty even when using a Dragon Orb.
Custom Battle: More situations, effects, and text that you can set have been added.
Quick Match has been changed so that you do not enter a room and instead get immediately matched with an opponent. Also added "Quick Room Search" for Quick Match.
Ranked Match: A wait time has been added before matching begins as a penalty based on the number of times you have disconnected.
Battle Setup: You can now see the controls explanation when selecting a character.
Training: The option "Guarding After Attacks" has been added when playing against a CPU.
Charge Attacks (Smash Attack or Rush Chain): You will no longer recoil while charging when receiving a Rush Attack or Rush Ki Blast from an opponent in Sparking! Mode.
Rush Attack: It is now harder to mistakenly input a Smash Attack during Rush Attacks.
Grand Slash: Hitting an opponent that is falling from a Grand Slash with another Grand Slash will now cause them to be blown away spinning.
Rush Ki Blast: You will no longer be able to perform a High-Speed Evasion when being hit.
Overall Automatic Avoidance Skills (e.g., Wild Sense): The opponent will no longer be able to use these skills when performing a combo and continuing the combo with a Rush-In.
Wild Sense: Attack damage has been reduced.
Signing off
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