Bully Gets Surprising New Update Nearly 20 Years After Release ( Part 1 )

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After losing compatibility 2 years ago bully has received an update that makes it playable on latest Android and iOS version.


A brand new update for Bully: Anniversary Edition has been released and given the game’s age and lack of recent support, it’s a pretty sizable update.


This update only pertains to the iOS and Android version of the game, so console and PC players shouldn’t get too excited.


The update fixes a lot of different issues plaguing the mobile port of Bully, adds new features like haptic feedback, and more. It also sounds like this won’t be the last update as Rockstar’s patch notes state that the developer is investigating some other issues with the game. You can view the patch notes below.


Bully: Anniversary Edition iOS and Android Patch Notes

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General

Disabled Friends Challenges while we investigate related game issues


Enabled Screen Space Ambient Occlusion (SSAO) on supported Android devices


Updated the app icon on Android

Implemented haptic feedback on iOS and Android


This update includes fixes to improve game stability on 64-bit mobile operating systems and supported devices.


Content

Fixed an issue that resulted in a race condition during the Mission ‘That Bitch’ making Mandy’s locker unpickable


Fixed an issue that resulted in the Mission ‘Weed Killer’ not progressing if the window is destroyed before passing through progress point


Fixed an issue with both fighters at the Freak Show dying at the same time resulting in the game getting stuck on a black screen


Fixed multiple issues that resulted in AI not attacking Jimmy when in combat


Fixed an issue in the Mission ‘The Rumble’ that resulted in police cars falling through the floor during the police chase


Fixed an issue that resulted in the broom being unbreakable with the brick or slingshot to open the door in the ‘Help Gary’ Mission


Fixed an issue in the Mission ‘Save Algie’ that resulted in a crash after taking Algernon to his locker


Fixed an issue in the Mission ‘Prep Challenge’ that resulted in Rivals not attacking or defending


Fixed an issue in the Mission ‘The Tenements’ that resulted in Norton not attacking Jimmy


Fixed an issue in the Missions ‘The Rumble’ and ‘Fighting Johnny Vincent’ that resulted in the police car not spawning in and gameplay not progressing during the chase sequence


Fixed an issue that resulted in heap overflow in the Mission ‘Nutcrackin’’


Fixed an issue when throwing toilet paper over the cubicle during the errand that resulted in a crash


Fixed an issue that resulted in rendering issues during dodgeball gym class


Fixed multiple issues that resulted in crashes during minigames


Fixed an issue that resulted in weapons being incorrectly removed


Fixed an issue that resulted in a crash due to a problem with vehicle controls


Fixed an issue that resulted in a framerate drop because of particles generated from car collisions



Game Stability and Performance

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Fixed a race condition that resulted in a crash when starting a new game


Fixed an issue that resulted in a crash when manually loading a save from the pause menu


Fixed an issue that resulted in a crash when uploading cloud saves


Fixed an issue that resulted in downloads getting stuck on Android due to Play Asset Delivery


Fixed multiple issues affecting touch controls and Bluetooth controllers


Fixed an issue that resulted in footsteps playing the wrong effect sound


Fixed an issue that resulted in a crash when attempting to play a speech event


Fixed an issue that resulted in a crash when deleting a 2D effect


Fixed an issue that resulted a black screen during camera transitions


Fixed an issue with in-game fires that resulted in the game crashing


Fixed an issue that resulted in camera transitions completing before the world is fully loaded and ready to render


Fixed an issue that resulted in motion rendering on Mali GPUs causing weapon effects, window glows, graffiti tags, and health bars to invert when a weapon was fired


Fixed an issue that resulted in snow mound model ignoring Screen Space Ambient Occlusion (SSAO)


Fixed an issue that resulted in incorrect texture compression extension detection on Adreno GPUs


Fixed an issue that resulted in shadows rendering incorrectly on Adreno GPUs


Fixed an issue that resulted in memory allocation not aligning on 64-bit CPUs


Fixed multiple issues that resulted in crashes when objects were accessed before being initialized


Fixed an issue that resulted in a crash during OpenGL texture upload


Fixed an issue that resulted in several crashes due to compiler optimizations of older code


Fixed an issue that resulted in performance being affected across all supported devices and enabled multicore rendering


Fixed an issue that resulted in calculations in geography class placing flags in the wrong position


Fixed an issue with sound coordinate calculations that resulted in floating point errors


Fixed an issue with memory management code that resulted in crashes


Fixed multiple issues that resulted in file handle leaks


Fixed an issue that resulted in a crash when the game was attempting to delete a persistent entity incorrectly


Fixed an issue in join constraint code that resulted in a crash


Reduced the system load of the audio and asset streaming


Fixed multiple typecasting errors that resulted in crashes


Fixed several out of bounds issues


Game size - 3Gb after additional download 

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In the next thread I will upload gameplay in iQOO 12


Signing off

@Rahul S 


@iQOO Connect @Jabir007

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